Npc fastzombie: Difference between revisions

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m (Reverted edit of OloelDelta, changed back to last version by MrTwoVideoCards)
m (Robot: fixing template case.)
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==Inputs==
==Inputs==
*{{i basenpc}}
*{{i basenpc}}
* '''{{ep1 add|AttachToVehicle <target_destination>}}'''
* '''{{EP1 add|AttachToVehicle <target_destination>}}'''
: Attach to a specified vehicle entity
: Attach to a specified vehicle entity



Revision as of 19:18, 19 January 2009

Template:Wrongtitle

Entity Description

Fast Zombie

Fast zombies (as their name implies) are very fast and attack quickly. They can easily overwhelm the player, so consider pacing their attacks. In Ravenholm, the player usually encountered 1-2 fast zombies at a time, although several could be heard climbing gutters to help the player plan better.

If the zombie's human host body is sufficiently damaged, the controlling fast headcrab may detach and attack on its own.

Fast zombie jump calculations are based off of info_node placement. If fast zombies are having difficulty jumping over obstacles, try using the ai_moveprobe_debug command to pinpoint problems.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Flags

Inputs

Attach to a specified vehicle entity

Outputs

See Also

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