Weapon smg spawn: Difference between revisions

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== Keyvalues ==
== Keyvalues ==
* {{kv targetname}}
{{kv weapon l4d}}
* {{kv angles}}
* '''count'''
: <int> The amount of submachineguns to spawn.
* '''ammo'''
: <int> The amount of ammo this weapon holds when spawned.
== Flags ==
== Flags ==
* 1: ?
{{fl weapon l4d}}
* 2: ?


[[Category:Left 4 Dead Entities]]
[[Category:Left 4 Dead Entities]]

Revision as of 05:23, 9 November 2008

Note.pngNote:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.

Entity description

A possible spawnpoint for submachineguns in Left 4 Dead.

Keyvalues

Template:Kv weapon l4d

Flags

Enable Physics : [1]
Must Exist : [2]
Infinite items (overrides count) : [8] (only in Left 4 Dead 2)
Absorb any dropped weapon type : [4] (only in Left 4 Dead 2)
Don't cluster with similar items : [131072] (only in Left 4 Dead)