Main Page: Difference between revisions
Erik Johnson (talk | contribs) No edit summary |
Erik Johnson (talk | contribs) No edit summary |
||
Line 36: | Line 36: | ||
=Latest News= | =Latest News= | ||
'''Japanese Documentation Project Underway'''<br> | |||
Thu September 1st, 2005<br> | |||
Although most of the existing documentation here on the VDC is in English, some [[User:RumikoHoshino|users]] have started translating all of the documentation into [[:Category:Japanese|Japanese]]. People who want to work on adding more langauges should feel free to do so. | |||
----- | |||
'''Source Engine AI Debugging'''<br> | '''Source Engine AI Debugging'''<br> | ||
Fri August 19th, 2005<br> | Fri August 19th, 2005<br> | ||
Line 43: | Line 47: | ||
Fri August 19th, 2005<br> | Fri August 19th, 2005<br> | ||
[[User:JacobNicholson|Jake Nicholson]], also from Valve, has been working away at documenting how Source handles Choreography. Take a look at the [[:Category:Choreography|Choreography]] category to get up to speed on how to make characters come to life in Source. | [[User:JacobNicholson|Jake Nicholson]], also from Valve, has been working away at documenting how Source handles Choreography. Take a look at the [[:Category:Choreography|Choreography]] category to get up to speed on how to make characters come to life in Source. | ||
----- | ----- | ||
|} | |} |
Revision as of 14:50, 1 September 2005
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today.
sign up to become part of the community -- it's free!
Valve Technology
Source and the Source SDKOur knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question. For MOD Teams
|
|
Latest NewsJapanese Documentation Project Underway Source Engine AI Debugging Animation Documentation |