User:Maven/sandbox: Difference between revisions

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==Availability==
==Availability==
This point-based entity is available in: [[HL2]] and [[HL2DM]].
This point-based entity is available in: [[HL2]], [[HL2DM]].


It is present in <code>halflife2.[[FGD|fgd]]</code>.
It is present in: <code>halflife2.fgd</code>.


In code it is <code>CNPC_Crow</code>, defined in <code>npc_crow.cpp</code>.
In code it is <code>CNPC_Crow</code>, defined in <code>npc_crow.cpp</code>.
<pre>
{{availability-halflife2}}
{{incode|class=CNPC_Crow|file=npc_crow.cpp}}
</pre>
<pre>
{{availability|[[HL2]], [[HL2DM]]}}
{{in fgd|halflife2.fgd}}
{{incode|class=CNPC_Crow|file=npc_crow.cpp}}
</pre>
<pre>
{{availability}} {{game HL2}}, {{game HL2DM}}
{{in fgd}} {{fgd HL2}}
{{incode|class=CNPC_Crow|file=npc_crow.cpp}}
</pre>

Revision as of 09:12, 6 October 2005

Look! wisemx gave me a shovel and a pail! Now I have a shovel and a pail! And some sand!

This is my personal sandbox area.




Availability

This brush-based entity is available in:



Availability

This brush-based entity is defined in:

Availability

This brush-based entity is defined in:

!FGD: it is also available in CSS



Availability

This point-based entity is available in: HL2, HL2DM.

It is present in: halflife2.fgd.

In code it is CNPC_Crow, defined in npc_crow.cpp.

{{availability-halflife2}}
{{incode|class=CNPC_Crow|file=npc_crow.cpp}}
{{availability|[[HL2]], [[HL2DM]]}}
{{in fgd|halflife2.fgd}}
{{incode|class=CNPC_Crow|file=npc_crow.cpp}}
{{availability}} {{game HL2}}, {{game HL2DM}}
{{in fgd}} {{fgd HL2}}
{{incode|class=CNPC_Crow|file=npc_crow.cpp}}