Info node link: Difference between revisions

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m (→‎Flags: Check these)
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: <target_name_or_class> Entity or class to allow passage even when node is off
: <target_name_or_class> Entity or class to allow passage even when node is off


==Flags==
<!--==Flags==
*Force human connect
*1 : Force human connect
*Force small_centered connect
*2 : Force small_centered connect
*Force wide_human connect
*4 : Force wide_human connect
*Force tiny connect
*8 : Force tiny connect
*Force wide_short connect
*16 : Force wide_short connect
*Force medium connect
*32 : Force medium connect
*Force tiny_centered connect
*64 : Force tiny_centered connect
*Force large connect
*128 : Force large connect
*Force large_centered connect
*256 : Force large_centered connect-->


==Inputs==
==Inputs==

Revision as of 06:36, 6 October 2005

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Entity Description

A dynamic connection between two navigation nodes. You specify the node IDs of the start and end nodes, and then you can use entity I/O to turn on and off the connection. This could be used to create or destroy a connection in the nodegraph because of some event in your map (a bridge being created/destroyed, etc).

Keyvalues

<node_dest> The node ID of one end of the node connection.
  • EndNode
<node_dest> The node ID of one end of the node connection.
  • initialstate
<boolean>
  • AllowUse
<target_name_or_class> Entity or class to allow passage even when node is off


Inputs

  • TurnOn
Turn the link on.
  • TurnOff
Turn the link off.

Outputs

See also