Info node link: Difference between revisions
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: <target_name_or_class> Entity or class to allow passage even when node is off | : <target_name_or_class> Entity or class to allow passage even when node is off | ||
==Flags== | <!--==Flags== | ||
*Force human connect | *1 : Force human connect | ||
*Force small_centered connect | *2 : Force small_centered connect | ||
*Force wide_human connect | *4 : Force wide_human connect | ||
*Force tiny connect | *8 : Force tiny connect | ||
*Force wide_short connect | *16 : Force wide_short connect | ||
*Force medium connect | *32 : Force medium connect | ||
*Force tiny_centered connect | *64 : Force tiny_centered connect | ||
*Force large connect | *128 : Force large connect | ||
*Force large_centered connect | *256 : Force large_centered connect--> | ||
==Inputs== | ==Inputs== |
Revision as of 06:36, 6 October 2005
Entity Description
A dynamic connection between two navigation nodes. You specify the node IDs of the start and end nodes, and then you can use entity I/O to turn on and off the connection. This could be used to create or destroy a connection in the nodegraph because of some event in your map (a bridge being created/destroyed, etc).
Keyvalues
- Template:Kv targetname
- StartNode
- <node_dest> The node ID of one end of the node connection.
- EndNode
- <node_dest> The node ID of one end of the node connection.
- initialstate
- <boolean>
- AllowUse
- <target_name_or_class> Entity or class to allow passage even when node is off
Inputs
- TurnOn
- Turn the link on.
- TurnOff
- Turn the link off.