A Frayed Stitch in Time: Difference between revisions

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== Overview ==
== Overview ==
The combine have discovered a Time Machine in the vastness of space, built by a non combine alien race, the combine hope to turn it on and invade earth at an earlier period in history when modern weapons and Gordon Freeman doesn't exist. The Time Machine was built 100,000 years ago, so the combine can go back in time to a period sometime in that 100,000 years. The Time Machine was left partially on, and the Combine hope to get it running at full power. Gordon Freeman and Alyx get sent there during the slow teleport from Nova Prospect to Dr. Kliner's lab, and you have to somehow stop the Combine from turning the machine on.
The combine have discovered a Time Machine in the vastness of space, built by a non combine alien race, the combine hope to turn it on and invade earth at an earlier period in history when modern weapons and Gordon Freeman doesn't exist. The Time Machine was built 100,000 years ago, so the combine can go back in time to a period sometime in that 100,000 years. The Time Machine was left partially on, and the Combine hope to get it running at full power. Gordon Freeman and Alyx get sent there during the slow teleport from Nova Prospect to Dr. Kleiner's lab, and you have to somehow stop the Combine from turning the machine on.


The problem is that if the Time Machine goes to full power it pulls the sun towards the machine, the sun then enters the time vortex surrounding the planet and then goes on a strange trip and does a lot of damage to the place where it goes, namely the Earth.
The problem is that if the Time Machine goes to full power it pulls the sun towards the machine, the sun then enters the time vortex surrounding the planet and then goes on a strange trip and does a lot of damage to the place where it goes, namely the Earth.

Revision as of 19:27, 8 October 2008

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Overview

The combine have discovered a Time Machine in the vastness of space, built by a non combine alien race, the combine hope to turn it on and invade earth at an earlier period in history when modern weapons and Gordon Freeman doesn't exist. The Time Machine was built 100,000 years ago, so the combine can go back in time to a period sometime in that 100,000 years. The Time Machine was left partially on, and the Combine hope to get it running at full power. Gordon Freeman and Alyx get sent there during the slow teleport from Nova Prospect to Dr. Kleiner's lab, and you have to somehow stop the Combine from turning the machine on.

The problem is that if the Time Machine goes to full power it pulls the sun towards the machine, the sun then enters the time vortex surrounding the planet and then goes on a strange trip and does a lot of damage to the place where it goes, namely the Earth.

Note.pngNote:There's a two minute cut-scene at the beginning where you can't do anything till you wake up.

Features

  • A single-player campaign spanning four episodes.
Note.pngNote:Only the first episode is available at this time.

Media

Fstitchmaintb.jpg

Episodes

  • One - Fractured Dreams - finished.
  • Two - Road to Nowhere - In development, paper plans complete.
  • Two - Road to Infinity - In development, paper plans complete.
  • Two - chapter name not available
  • Three - In the middle of a hole - In development, paper plans complete.
  • Four - chapter name not available - Being thought about.

History

4 months build, 7 months story design.

Team

External links