De/Perfect Dark Source: Creating a Map: Difference between revisions

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== Entities ==
== Entities ==


[[Perfect Dark Source: info_player_start|info_player_start]] : Der Spieler Spawn Punkt
* [[Perfect Dark Source: info_player_start|info_player_start]] : Der Spieler Spawn Punkt


[[Perfect Dark Source: item weaponset|item_weaponset]] : Der Waffen Spawn Punkt.
* [[Perfect Dark Source: item weaponset|item_weaponset]] : Der Waffen Spawn Punkt.


[[Perfect Dark Source: trigger_zone|trigger_zone]] : Brush entity wird beim King of the Hill Modus verwendet.
* [[Perfect Dark Source: trigger_zone|trigger_zone]] : Brush entity wird beim King of the Hill Modus verwendet.




{{otherlang:en}} {{otherlang:en:fr|Perfect_Dark_Source:_Creating_a_Map:fr}}
{{otherlang:de}}
{{otherlang:de:en|Perfect_Dark_Source:_Creating_a_Map}},
{{otherlang:de:fr|Perfect_Dark_Source:_Creating_a_Map:fr}},
{{otherlang:de:es|Perfect_Dark_Source:_Creating_a_Map:es}}
 
[[Category:Perfect Dark Source]]
[[Category:Perfect Dark Source]]

Revision as of 05:30, 12 January 2008

Hammer-Editor einstellen

Folge den Bildern um den Hammer-Editor so einzustellen damit man Maps für Perfect Dark:Source kreieren kann!


Step 1
Step 2
Step 3


Step 4
Step 5
Step 6



Entities

  • trigger_zone : Brush entity wird beim King of the Hill Modus verwendet.


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