VMX: Difference between revisions
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Note: In some cases it may be necessary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF.
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'''''V'''alve '''M'''ap '''X'''??? '' | '''''V'''alve '''M'''ap '''X'''??? '' | ||
A proprietary map source format used by the [[Valve Hammer Editor]]. It contains information on all brushes and entities in a script format. Identical to a [[VMF]] but a backup version of the map. Generated only upon saving it is identical to the map | A proprietary map source format used by the [[Valve Hammer Editor]]. It contains information on all brushes and entities in a script format. Identical to a [[VMF]] but a backup version of the map. Generated only upon saving it is identical to the map immediately after the last save. | ||
{{note | In some cases it may be | |||
{{note | In some cases it may be necessary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF.}} | |||
[[Category:Level Design]][[Category:Glossary]] | [[Category:Level Design]][[Category:Glossary]] |
Revision as of 05:44, 1 October 2007
Valve Map X???
A proprietary map source format used by the Valve Hammer Editor. It contains information on all brushes and entities in a script format. Identical to a VMF but a backup version of the map. Generated only upon saving it is identical to the map immediately after the last save.
