VMX: Difference between revisions

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'''''V'''alve '''M'''ap '''X'''??? ''
'''''V'''alve '''M'''ap '''X'''??? ''


A proprietary map source format used by the [[Valve Hammer Editor]]. It contains information on all brushes and entities in a script format. Identical to a [[VMF]] but a backup version of the map. Generated only upon saving it is identical to the map imediatley after the last save.
A proprietary map source format used by the [[Valve Hammer Editor]]. It contains information on all brushes and entities in a script format. Identical to a [[VMF]] but a backup version of the map. Generated only upon saving it is identical to the map immediately after the last save.
{{note | In some cases it may be neccesary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF}}
 
{{note | In some cases it may be necessary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF.}}


[[Category:Level Design]][[Category:Glossary]]
[[Category:Level Design]][[Category:Glossary]]

Revision as of 05:44, 1 October 2007

Valve Map X???

A proprietary map source format used by the Valve Hammer Editor. It contains information on all brushes and entities in a script format. Identical to a VMF but a backup version of the map. Generated only upon saving it is identical to the map immediately after the last save.

Note.pngNote: In some cases it may be necessary to roll back to the VMX file, simply delete or rename the VMF and then change the VMX extension to VMF.