Talk:Env gunfire: Difference between revisions

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(New Weapons using hammer?)
 
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Couldn't this theroretically be used to make a new weapon using hammer alone? I.e parent a gun dynamic mesh to the player and have it fire when the player clicks primary mouse and do all the other things weapons do?
Couldn't this theroretically be used to make a new weapon using hammer alone? I.e parent a gun dynamic mesh to the player and have it fire when the player clicks primary mouse and do all the other things weapons do?
:That's not the point of the entity...just get a coder to do that—'''[[User:Ts2do|ts2do]]''' 15:29, 19 Nov 2006 (PST)

Revision as of 16:29, 19 November 2006

Couldn't this theroretically be used to make a new weapon using hammer alone? I.e parent a gun dynamic mesh to the player and have it fire when the player clicks primary mouse and do all the other things weapons do?

That's not the point of the entity...just get a coder to do that—ts2do 15:29, 19 Nov 2006 (PST)