Weapon ump45: Difference between revisions
		
		
		
		
		
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m (Robot: fixing template case.)  | 
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[[Image:Ump45.jpg|thumb|right|200px|UMP45]]  | [[Image:Ump45.jpg|thumb|right|200px|UMP45]]  | ||
The '''K&M UMP45''' uses [[ammo_45acp]] ammunition.  | The '''K&M UMP45''' uses [[ammo_45acp]] ammunition.  | ||
{{  | {{BasicCSSweapon}}  | ||
[[Category:Counter-Strike: Source Entities]]  | [[Category:Counter-Strike: Source Entities]]  | ||
Revision as of 18:16, 19 January 2009
Entity Description
The K&M UMP45 uses ammo_45acp ammunition.
KeyValues
CS:S Weapon:
Flags
- Start Constrained : [1]
 - Prevents the model from moving.
 
- Deny Player Pickup : [2] !FGD
 - Prevents player from being able to pick up the weapon.
 
Outputs
CS:S Weapon:
- OnPlayerUse
 - Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
 
- OnPlayerPickup
 - Fires when a player picks this weapon up (!activator is the player.).
 
- OnCacheInteraction !FGD
 - When dropped, fires every tick on player touch (!activator is the player.).