Softimage Mod Tool: Difference between revisions

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*[http://veazie.org/Tutorials/XSISimpleCube/hl2%20simple%20model.html Creating a Simple Half-Life 2 Model Using XSI (A Simple Texture Mapped Cube that can be used as a prop_static) by Veazie]
*[http://veazie.org/Tutorials/XSISimpleCube/hl2%20simple%20model.html Creating a Simple Half-Life 2 Model Using XSI (A Simple Texture Mapped Cube that can be used as a prop_static) by Veazie]


*[http://veazie.org/Tutorials/twhl_anim_tut/anim_tut.html A Simple Animated Model Using XSI (Create a "Pump" Model to Use as a Prop_dynamic) by Veazie]
*[http://veazie.org/Tutorials/twhl_anim_tut/anim_tut.html A Simple Animated Model Using XSI (Create a "Pump" Model to Use as a prop_dynamic) by Veazie]


*[http://veazie.org/Tutorials/twhl_character_tut/character_tut.htm Create a Custom Sequence for the SDK Character Model (Using XSI animation capabilities) by Veazie]
*[http://veazie.org/Tutorials/twhl_character_tut/character_tut.htm Create a Custom Sequence for the SDK Character Model (Using XSI animation capabilities) by Veazie]

Revision as of 07:14, 23 September 2005