Game end: Difference between revisions
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Craziestdan (talk | contribs) (→Entity Description: -> Removed dead links) |
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==Inputs== | ==Inputs== | ||
*{{ | *{{I Targetname}} | ||
*'''EndGame''' | *'''EndGame''' | ||
:End the multiplayer game. | :End the multiplayer game. |
Revision as of 19:37, 19 January 2009
Template:Wrongtitle Template:Base point
Entity Description
An entity that ends a multiplayer game. Does not work in single-player games.
In code it is represented by class CGameEnd, defined in maprules.cpp.
Keyvalues
- Template:Kv targetname
- master
- <string> Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.
Inputs
- EndGame
- End the multiplayer game.