Func recharge: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Robot: fixing template case.)
Line 30: Line 30:
*{{i parentname}}
*{{i parentname}}
*'''Recharge'''
*'''Recharge'''
* '''{{ep1 add|SetCharge <integer>}}'''
* '''{{EP1 add|SetCharge <integer>}}'''
: This sets the remaining charge in the charger to whatever value you specify
: This sets the remaining charge in the charger to whatever value you specify



Revision as of 19:19, 19 January 2009

Template:Wrongtitle

Entity Description

A brush entity (as opposed to the model-based item_suitcharger) that recharges the HEV suit's battery power.

Availability

Template:In game Template:Game Template:In code

Dedicated Console Variables

  • sk_suitcharger (Default: 75)
<integer>
  • sk_suitcharger_citadel (Default: 500)
<integer>
  • sk_suitcharger_citadel_maxarmor (Default: 200)
<integer>

Keyvalues

<integer> Minimum light level.

Flags

  • 8192 : Citadel recharger

Inputs

This sets the remaining charge in the charger to whatever value you specify

Outputs

Remaining Charge
  • OnHalfEmpty
Half-Empty
  • OnEmpty
Empty
  • OnFull
Recharged to full.
  • OnPlayerUse
Fired when the player +USEs the charger. Template:Plact