Env spark: Difference between revisions
Jump to navigation
Jump to search
Note:By default, the sparks jump up a bit from the origin of the entity, so if you are attempting to create a situation like in the picture on the right, you must use the Directional flag and direct the entity downwards.
m (Reverted edit of AlordElrol, changed back to last version by Beeswax) |
m (Robot: Automated text replacement (-Category:Special Effects +Category:Special effects)) |
||
Line 1: | Line 1: | ||
{{TOC|left}} | {{TOC|left}} | ||
{{wrongtitle|title=env_spark}} | {{wrongtitle|title=env_spark}} | ||
{{base_point}}[[Category:Special | {{base_point}}[[Category:Special effects]] | ||
{{clr}} | {{clr}} | ||
==Entity Description== | ==Entity Description== |
Revision as of 18:56, 19 January 2009
Template:Wrongtitle Template:Base point
Entity Description
An entity used to create sparks at its origin.

Keyvalues
- <integer> The longest delay between sparks (in seconds).
- Magnitude
- <integer> The size of the sparks. Feel free to try other values than the following:
Literal Value Description 1 Small 2 Medium 5 Large 8 Huge
- TrailLength
- <choices> Spark Trail Length
Literal Value Description 1 Short 2 Medium 3 Long
Flags
- 64 : Start ON
- 128 : Glow
- 256 : Silent
- 512 : Directional
Inputs
- Template:I targetname
- Template:I parentname
- StartSpark
- Start the spark effect.
- StopSpark
- Stop the spark effect.
- ToggleSpark
- Toggle the on/off state of the spark effect.
- SparkOnce
- Spark once.