UTF-16: Difference between revisions

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UTF-16 is a way to encode [[Unicode]] characters in 16-bit (2 byte) chunks. Characters using UTF-16 encoding can be stored in '''wchar_t''' variables or arrays, or '''wstring''' objects, but may not handle surrogates properly if mishandled.
 
'''UTF-16''' is a way to encode [[Unicode]] characters in 16-bit (2 byte) chunks. Characters using UTF-16 encoding can be stored in '''wchar_t''' variables or arrays, or '''wstring''' objects, but may not handle surrogates properly if mishandled.


== See Also ==
== See also ==
* [http://en.wikipedia.org/wiki/UTF-16 UTF-16 article on Wikipedia]
* [http://en.wikipedia.org/wiki/UTF-16 UTF-16 article on Wikipedia]
* [http://www.joelonsoftware.com/articles/Unicode.html Joel Spolsky's "The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (No Excuses!)"]
* [http://www.joelonsoftware.com/articles/Unicode.html Joel Spolsky's "The Absolute Minimum Every Software Developer Absolutely, Positively Must Know About Unicode and Character Sets (No Excuses!)"]


[[category:Glossary]]
[[Category:Glossary]]
 
 
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Latest revision as of 15:06, 7 January 2024

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January 2024

UTF-16 is a way to encode Unicode characters in 16-bit (2 byte) chunks. Characters using UTF-16 encoding can be stored in wchar_t variables or arrays, or wstring objects, but may not handle surrogates properly if mishandled.

See also


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