Scripted target: Difference between revisions

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m (Reverted edit of OlogeTbocc, changed back to last version by Ts2do)
m (Robot: fixing template case.)
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* {{i parentname}}
* {{i parentname}}


* {{i enabledisable}}
* {{I EnableDisable}}


==Outputs==
==Outputs==

Revision as of 19:28, 19 January 2009

Template:Wrongtitle

Entity Description

A point entity that targets an NPC for use in scripted sequences.

Keyvalues

<target_destination> Next Target
<npcclass> NPC target.
  • m_flRadius
<float> Radius to search within for an NPC to use. A value of "0" searches everywhere in the map.
  • MoveSpeed
<float>
  • PauseDuration
<float>
  • EffectDuration
<float>

Inputs

  • EnableDisable:
Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

  • AtTarget
Fires when NPC reaches this target. (!activator is the NPC)
  • LeaveTarget
Fires when NPC leaves this target. (!activator is the NPC)