3DSMax Tools: Difference between revisions
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m (removing spam. At least I don't see the point in listing a 100$ tool that doesn't help mods.) |
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===3ds Max Exporter=== | ===3ds Max Exporter=== | ||
Exports a Half- | Exports a Half-Life 2 SMD from 3ds Max. | ||
Supports Physique, Skin, and Bones Pro. Supports blending of vertices. | Supports Physique, Skin, and Bones Pro. Supports blending of vertices. |
Revision as of 01:27, 27 April 2021
3ds Max Exporter
Exports a Half-Life 2 SMD from 3ds Max.
Supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK.
3DS Max Importer
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .