Weapon frag: Difference between revisions
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[[Category:Weapons]] |
Revision as of 22:08, 16 September 2005
Entity Description
The weapon_frag entity can be used to place a fragmenting grenade in a map. When picked up, the player is given 1 additional grenade, up to 5 total. The grenade also follows all physics rules as if it were a prop_physics. In Half-Life 2 Deathmatch, the player spawns with 2 grenades by default.