Half-Life 1 Engine Bug Reports: Difference between revisions

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==Changes that aren't bugs==
==Changes that aren't bugs==


===A2S_INFO query===
* Observed: The trailing null/zero byte for A2S_INFO is now mandatory for HL1 servers. It was documented before, but only after the update the HL1 engine refuses a reply if the trailing zero isn't there.
* Observed: The trailing null/zero byte for A2S_INFO is now mandatory for HL1 servers. It was documented before, but only after the update the HL1 engine refuses a reply if the trailing zero isn't there.
===short title===
* Expected: expected behavior
* Observed: observed behavior
* Steps to reproduce: steps to reproduce the problem
* a description of your network topology, if appropriate
* [[User:Pizzahut|pizzahut]] 07:44, 15 Jan 2009 (PST)


==See also==
==See also==

Revision as of 09:49, 15 January 2009

If you find any bugs, please edit this page with a description of the problem.

A helpful bug format is:
===short title===

  • Expected: expected behavior
  • Observed: observed behavior
  • Steps to reproduce: steps to reproduce the problem
  • a description of your network topology, if appropriate
  • Use ~~~~ to insert your username and time

Please use the correct section when reporting your issues.

Although this page is long, please do try to see if your issue has been previously reported using your browser's Find or Search function.

Sections

Half-Life 1 Engine

General bugs related to Half-Life 1 engine.

A2S_SERVERQUERY_GETCHALLENGE not working

  • Observed: Servers don't respond to A2S_SERVERQUERY_GETCHALLENGE.
  • Work-around: Use A2S_PLAYER or A2S_RULES instead with ffffffffh (-1) as challenge.
  • Work-around: Goldsource servers are still responding to the old challenge method. Just send the default header with "challenge rcon\n" after it. The server will send back a packet with the default header followed by: "challenge rcon (unsigned int)\n\0" where (unsigned int) is the challenge number.--Chris03 12:07, 30 Dec 2008 (GMT-5)

A2S_INFO issues

  • Observed: The map name from A2S_INFO is only updated when players are present.
  • Observed: Hostname and bot flag from A2S_INFO are only updated when the map changes.
  • Observed: bot count is now a bot flag, 1 means there were only bots during map change.

A2S_RULES issues

  • Observed: Server rules from A2S_RULES, like amx_nextmap or mp_timeleft, are only updated when the map changes.
  • Observed: mp_timelimit is off by a few minutes (only the value returned by A2S_RULES, rcon is ok though).

HLTV

banid command

  • Observed: Reports from AMXX forum that the HLDS banid command doesn't take quotation marks anymore (thus breaking plugins that use quotes around parameters). link

CPU usage

Games

Bugs that affect games only as a result of the October 2008 updates.

Image:Cs.gif Counter-Strike

short title

  • Expected: expected behavior
  • Observed: observed behavior
  • Steps to reproduce: steps to reproduce the problem
  • a description of your network topology, if appropriate
  • pizzahut 07:44, 15 Jan 2009 (PST)

Image:Icon_dod.png Day of Defeat

short title

  • Expected: expected behavior
  • Observed: observed behavior
  • Steps to reproduce: steps to reproduce the problem
  • a description of your network topology, if appropriate
  • pizzahut 07:44, 15 Jan 2009 (PST)

Mods

Bugs that affect mods only as a result of the October 2008 updates.

Changes that aren't bugs

A2S_INFO query

  • Observed: The trailing null/zero byte for A2S_INFO is now mandatory for HL1 servers. It was documented before, but only after the update the HL1 engine refuses a reply if the trailing zero isn't there.

See also

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