Softimage Mod Tool: Difference between revisions

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:''See [[:Category:XSI]] for tutorials.''
 
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[[Image:Xsimodtool-logo.jpg|center|300px|Mod Tool logo]]
[[Image:Xsimodtool-logo.jpg|center|300px|Mod Tool logo]]
'''[http://www.softimage.com/products/modtool/ WEBSITE]&nbsp;&nbsp;|&nbsp;&nbsp;<!-- currently down--> [http://www.softimage.com/downloads/XSI_Mod_Tool/ DOWNLOAD]&nbsp;&nbsp;|&nbsp;&nbsp; [http://www.softimage.com/products/modtool/limitations.aspx LIMITATIONS]'''
'''[http://www.softimage.com/products/modtool/ WEBSITE] | [http://www.softimage.com/downloads/XSI_Mod_Tool/ DOWNLOAD] | [http://www.softimage.com/products/modtool/limitations.aspx LIMITATIONS]'''
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The '''XSI Mod Tool''' is a completely free version of the professional XSI modeling package. It has most of the features of the professional versions (certainly everything you'd need for mods) and allows you to export your work to Source without restriction.
The '''XSI Mod Tool''' is a completely free version of the professional [[Wikipedia:Softimage XSI|Softimage|XSI]] modeling package. It has most of the features of the professional versions (certainly everything you'll need for modding) and allows you to export your work to Source without restriction.
 
== General XSI tutorials ==
* [http://softimage.wiki.avid.com/index.php/Main_Page Official XSI Documentation]
 
[[Image:Xsimodtool-workspace.jpg|right|thumb|Antlion Guard model opened in Mod Tool 6.]]
 
* [[XSI Beginner Tutorial]]
* [[XSI Texturing]]
* [[XSI Animation]]


==== External XSI tutorials ====
Mod Tool 6, the most recent release, ships with a pre-installed Source plug-in offering:


* [http://www.xsibase.com XSI Base]
* [[SMD]] export and import
* [http://www.edharriss.com EdHarriss.com]
* [[VMF]] export and import
* [http://www.noesisinteractive.com/modtoolqs/noesis_qs1.html Noesis Interactive free introduction to XSI Mod Tool 6 video tutorial]
* [[Weightmap]] export and import
* Various [[skeleton]] tools and sample [[rig]]s


== Source tutorials ==
{{note|The XSI plugin distributed in the Source SDK (<code>ValveSource.0105.01</code>) is for Mod Tool 4.2, which there is no longer any reason to use.}}


* [[Exporting a model/XSI]]
== Migrating to XSI ==
* [[Model Creation Overview]]
* [[Compiling Models]]
* [[Character Creation Overview]]
* [[Viewmodels in XSI]]
* [[Replacing HL2DM player models with XSI Mod Tool]]
* [[Converting brush structures in your map into a prop_static with XSI Mod Tool]]


=== External ===
[[Image:Xsimodtool-workspace.jpg|right|thumb|The [[Antlion Guard]] in Mod Tool 6.]]
* [http://www.store.valvesoftware.com/index.html Noesis Interactive Mod Your World™] - a tutorial series available from the Valve Store.
* [http://www.gamedesign.net/node/1002 Creating a prop_physics entity] - a tutorial by [[User:Yesukai|Yesukai]].
* [http://tutorials.moddb.com/109/?fpage=0 Physics Props - From XSI to HL2] - a Mod DB tutorial by Stuffie.
 
==== Tutorials from Veazie.org ====
* [http://veazie.org/Tutorials/ModelSetup/hl2_modeling_setup.html A setup for Half-Life 2 modeling]
* [http://veazie.org/Tutorials/XSISimpleCube/hl2%20simple%20model.html Creating a simple HL2 model using XSI EXP]
* [http://veazie.org/Tutorials/twhl_anim_tut/anim_tut.html A simple animated model using XSI]
* [http://veazie.org/Tutorials/twhl_character_tut/character_tut.htm HL2 character modeling - a first step]
* [http://veazie.org/Tutorials/XSICustomCharacter/HL2_Custom_Character.html Creating a basic HL2 character model using XSI]
* [http://veazie.org/Tutorials/XSIAddingEyes/HL2_Adding_Eyes.html Adding eyes to your character model]
 
== Video tutorials ==
 
* [http://www.3dbuzz.com 3D Buzz]
* [http://www.3d-palace.com/ 3D-Palace]
* [http://type3studios.com/civilization/tutorials/sdknuts/video Creating a prop in XSI and texturing it with Photoshop] - a four-part video tutorial by [[User:Flashjackson|FlashJackson]], demonstrating the prop creation process, from modeling and texturing to compiling.
* [http://halflife2.filefront.com/files/search/?search_category=all&fields_name=1&fields_filename=1&keyword=Colt+1911+XSI+Video+Tutorial Colt 1911 XSI Video Tutorial] - a 5-hour long video tutorial by destya, showing the entire modeling process for creating {{wiki|Colt 1911}}. Reference pictures and renders are included.
* [http://www.digitaltutors.com/digital_tutors/tutorials.php?cat=xsi Digital-Tutors] - a collection of free XSI tutorials.
* [http://www.noesisinteractive.com/ Noesis Interactive] - the official Valve training partner for Source Engine development.
 
== Quickstart guide for Max/Maya/LightWave users ==


* [http://www.xsibase.com/users/max2xsi/MAX2XSI.htm MAX to XSI Jumpstart]
* [http://www.xsibase.com/users/max2xsi/MAX2XSI.htm MAX to XSI Jumpstart]
* [http://www.stefandidak.com/pub/xsi1.php 3ds Max to Softimage XSI Transition Tips]
* [http://www.stefandidak.com/pub/xsi1.php 3DS Max to XSI Transition Tips]
* [http://www.xsibase.com/users/rick_walia/maya2xsi_quickstart.php  Maya 2 XSI Quickstart Guide]
* [http://www.xsibase.com/users/rick_walia/maya2xsi_quickstart.php  Maya to XSI Quickstart Guide]
* [http://www.xsibase.com/users/Lightwave%20to%20XSI%20Quickstart.pdf LightWave 2 XSI Quick start (PDF)]
* [http://www.xsibase.com/users/Lightwave%20to%20XSI%20Quickstart.pdf LightWave to XSI Quick start] (PDF)
 
== Samples ==
 
Source SDK contains various sample scenes (.scn) for XSI. See "<code>sourcesdk_content/<game name>/modelsrc/...</code>" for details. You can modify the models to make your own characters/weapons/vehicles.
 
Additionally, there is a [http://www11.plala.or.jp/nkinta/hl2.htm Korin XSI Mod Tool Scene data] released by nkinta. It shows how to make an Alyx replacement model with full facial animations.


== External links ==
== External links ==


* [http://www.softimage.com/products/modtool/ XSI Mod Tool] - official site.
* [http://www.softimage.com/products/modtool/ XSI Mod Tool] - official site.
* [http://softimage.wiki.avid.com/index.php/Main_Page Softimage|XSI Wiki] - Offical XSI modeling wiki.
* [http://softimage.wiki.avid.com/index.php/Main_Page Softimage|XSI Wiki] - Official wiki
* Mod Tool download mirrors can be found at [http://games.on.net/file/14385/SoftImageXSI_Mod_Tool Internode] and [http://www.fileplanet.com/148790/140000/fileinfo/Half-Life-2---SOFTIMAGE|XSI-Mod-Tool-v6 Fileplanet]<!-- in case the main site goes offline again...-->
* Download mirrors:
** [http://games.on.net/file/14385/SoftImageXSI_Mod_Tool Internode]
** [http://www.fileplanet.com/148790/140000/fileinfo/Half-Life-2---SOFTIMAGE|XSI-Mod-Tool-v6 Fileplanet]


[[category:Third_Party_Tools]]
[[category:Third Party Tools]]
[[category:XSI]]
[[category:XSI]]

Revision as of 07:57, 8 January 2009

See Category:XSI for tutorials.
Mod Tool logo

WEBSITE | DOWNLOAD | LIMITATIONS

The XSI Mod Tool is a completely free version of the professional Softimage|XSI modeling package. It has most of the features of the professional versions (certainly everything you'll need for modding) and allows you to export your work to Source without restriction.

Mod Tool 6, the most recent release, ships with a pre-installed Source plug-in offering:

Note.pngNote:The XSI plugin distributed in the Source SDK (ValveSource.0105.01) is for Mod Tool 4.2, which there is no longer any reason to use.

Migrating to XSI

The Antlion Guard in Mod Tool 6.

External links