Env spark: Difference between revisions
		
		
		
		
		
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 Note:By default, the sparks jump up a bit from the origin of the entity, so if you are attempting to create a situation like in the picture on the right, you must use the Directional flag and direct the entity downwards.
Note:By default, the sparks jump up a bit from the origin of the entity, so if you are attempting to create a situation like in the picture on the right, you must use the Directional flag and direct the entity downwards.
		
	
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Revision as of 10:44, 6 January 2009
Template:Wrongtitle Template:Base point
Entity Description
An entity used to create sparks at its origin.
 Note:By default, the sparks jump up a bit from the origin of the entity, so if you are attempting to create a situation like in the picture on the right, you must use the Directional flag and direct the entity downwards.
Note:By default, the sparks jump up a bit from the origin of the entity, so if you are attempting to create a situation like in the picture on the right, you must use the Directional flag and direct the entity downwards.Keyvalues
- <integer> The longest delay between sparks (in seconds).
- Magnitude
- <integer> The size of the sparks. Feel free to try other values than the following:
- Literal Value - Description - 1 - Small - 2 - Medium - 5 - Large - 8 - Huge 
- TrailLength
- <choices> Spark Trail Length
- Literal Value - Description - 1 - Short - 2 - Medium - 3 - Long 
Flags
- 64 : Start ON
- 128 : Glow
- 256 : Silent
- 512 : Directional
Inputs
- Template:I targetname
- Template:I parentname
- StartSpark
- Start the spark effect.
- StopSpark
- Stop the spark effect.
- ToggleSpark
- Toggle the on/off state of the spark effect.
- SparkOnce
- Spark once.

