Func conveyor: Difference between revisions
Jump to navigation
Jump to search
AcelzElorb (talk | contribs) (olocna) |
m (Reverted edit of last, changed back to last version by cur) |
||
Line 1: | Line 1: | ||
{{wrongtitle|title=func_conveyor}} | {{wrongtitle|title=func_conveyor}} | ||
{{base_brush}} | {{base_brush}} |
Revision as of 07:39, 4 January 2009
Template:Wrongtitle Template:Base brush Template:In code
Entity Description
A brush entity that functions as a conveyor belt, with a moving surface. Template:Brushmodel
Availability
This Brush-based Entity is available in all Source Games. In code it is represented by class CFuncConveyor, defined in bmodels.cpp.
Keyvalues
- <angle> The direction conveyor moves.
- speed
- <string> Conveyor Speed.
- _minlight
- <string> The minimum level of ambient light that hits this brush.
Flags
- 1 : No Push
- 2 : Not Solid
Inputs
- Template:I targetname
- Template:I parentname
- Template:I shadow
- ToggleDirection
- ToggleDirection
- SetSpeed
- SetSpeed