Env credits: Difference between revisions
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==Availability== | ==Availability== | ||
{{in game|point}} {{game-base}} | {{in game|point}} {{game-base}} | ||
In code it is represented by class CCredits, defined in EnvMessage.cpp. | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 13:13, 15 December 2008
Template:Wrongtitle Template:Base point
Entity Description
An entity to control the rolling credits. The credis text that's displayed is determined inside credits.txt located in the scripts folder of the game/mod. See source engine.gcf/hl2/scripts/credits.txt for an example of how the script should be layed out.
Availability
Template:In game Template:Game-base In code it is represented by class CCredits, defined in EnvMessage.cpp.
Keyvalues
Inputs
- RollCredits
- Start the intro credits rolling.
- RollOutroCredits
- Start the outro credits rolling.
- ShowLogo
- Show the HL2 logo.
Outputs
- OnCreditsDone
- Fired when the credits having finished rolling.