Func conveyor: Difference between revisions
Jump to navigation
Jump to search
m (categorise - brushmodel entities) |
Craziestdan (talk | contribs) (→Added in Availability: + Removed dead links) |
||
Line 6: | Line 6: | ||
A [[brush entity]] that functions as a conveyor belt, with a moving surface. | A [[brush entity]] that functions as a conveyor belt, with a moving surface. | ||
{{brushmodel}} | {{brushmodel}} | ||
==Availability== | |||
This Brush-based Entity is available in all Source Games. In code it is represented by class CFuncConveyor, defined in bmodels.cpp. | |||
==Keyvalues== | ==Keyvalues== |
Revision as of 15:02, 14 December 2008
Template:Wrongtitle Template:Base brush Template:In code
Entity Description
A brush entity that functions as a conveyor belt, with a moving surface. Template:Brushmodel
Availability
This Brush-based Entity is available in all Source Games. In code it is represented by class CFuncConveyor, defined in bmodels.cpp.
Keyvalues
- <angle> The direction conveyor moves.
- speed
- <string> Conveyor Speed.
- _minlight
- <string> The minimum level of ambient light that hits this brush.
Flags
- 1 : No Push
- 2 : Not Solid
Inputs
- Template:I targetname
- Template:I parentname
- Template:I shadow
- ToggleDirection
- ToggleDirection
- SetSpeed
- SetSpeed