Critical Mass: Difference between revisions

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== Overview ==
== Overview ==
[[Image:http://i185.photobucket.com/albums/x41/UserbarDude/halflifeavy.png.jpg|right]]
http://i185.photobucket.com/albums/x41/UserbarDude/halflifeavy.png.jpg


''Somewhere in Utah''
''Somewhere in Utah''

Revision as of 13:37, 15 November 2008

Overview

http://i185.photobucket.com/albums/x41/UserbarDude/halflifeavy.png.jpg

Somewhere in Utah

Half Life 2: Critical Mass will be a brand new mod for the world to discover. This mod will pretty much be, in a way, connected to the first Half-Life...Reason being that you, Logan Bowes, Are in fact a Black Op. If you dont remember, you encounter these 'Black Op' female and male soldiers in Half-Life, Blue Shift, and Opposing Force.

"Check it out!" I recall Michael saying as he showed me a basic story and map for Critical Mass. I was literally stunned at the insane amount of detail and customization he put into this little map.


http://i185.photobucket.com/albums/x41/UserbarDude/halflifesig.png Epic.

Features

  • Brand new, beautiful maps
  • Original storyline
  • Custom weapons
  • Custom HUD

Media

Beta Video

  • For more visit the official site or the ModDB profile.

Team Critical Mass

Team Critical Mass as of the 15th of November, 2008

   Michael (AKA BoX) [Team Leader, Mapper, Basic Modeler]
   Evan (AKA Zithra) [Team Leader, Writing, Advertising, Website Maker]
   Open [Mapper]
   Open [Mapper]
   Open [Modeler]
   Open [Modeler]
   Open [Animator]
   Open [Animator]
   Open [Coder]
   Open [Coder]
   Open [Beta Tester]
   Open [Beta Tester]
   Open []
   Open []

External Links

History

Back in mid 2007, I had a simple idea for a mod. I sent Michael a message on steam and he was up to it. We put our ideas together and here we are today. Michael in his room making a map, me writing this and making websites. Although the idea for this mod was thought up over a year ago, only recently have we devoted ourselves to really making an effort on this mod. Man is it cool.


'


Openings

We currently have many spots open for this mod:

  • Animators
  • Coders
  • Mappers
  • Modelers