Weapon autoshotgun spawn: Difference between revisions

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== Keyvalues ==
== Keyvalues ==
{{kv weapon l4d}}
*{{kv prop dynamic base}}
== Flags ==
*{{kv parentname}}
{{fl weapon l4d}}
*{{kv global}}
*{{kv enabledisable}}
*'''solid'''
:<choices> Collisions.
:{|
! Literal value || Description
|-
| 0 || Not Solid
|-
| 2 || Use Bounding Box
|-
| 6 || Use VPhysics
|}


[[Category:Left 4 Dead Entities]]
[[Category:Left 4 Dead Entities]]

Revision as of 06:02, 9 November 2008

Note.pngNote:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.

Entity description

A possible spawnpoint for automatic shotguns in Left 4 Dead.

Keyvalues

<choices> Collisions.
Literal value Description
0 Not Solid
2 Use Bounding Box
6 Use VPhysics