Weapon first aid kit spawn: Difference between revisions

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== Keyvalues ==
== Keyvalues ==
* {{kv targetname}}
{{kv weapon l4d}}
* {{kv angles}}
{{note|Ammo is usually specified as 0 for FAKs.}}
* '''count'''
: <int> The amount of first aid kits to spawn.
<!--* '''ammo'''
: <int> Unused? (it certainly exists)-->
== Flags ==
== Flags ==
* 1: ?
{{fl weapon l4d}}
* 2: ?


[[Category:Left 4 Dead Entities]]
[[Category:Left 4 Dead Entities]]

Revision as of 05:24, 9 November 2008

Note.pngNote:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.

Entity description

A possible spawnpoint for first aid kits in Left 4 Dead.

Keyvalues

Template:Kv weapon l4d

Note.pngNote:Ammo is usually specified as 0 for FAKs.

Flags

Enable Physics : [1]
Must Exist : [2]
Infinite items (overrides count) : [8] (only in Left 4 Dead 2)
Absorb any dropped weapon type : [4] (only in Left 4 Dead 2)
Don't cluster with similar items : [131072] (only in Left 4 Dead)