Func useableladder: Difference between revisions
		
		
		
		
		
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		 Note:This entity is non-functional in Counter-Strike: Source or Team Fortress 2. Use func_ladder instead.
Note:This entity is non-functional in Counter-Strike: Source or Team Fortress 2. Use func_ladder instead.
		
	
| mNo edit summary | LemonBottle (talk | contribs)  | ||
| Line 2: | Line 2: | ||
| {{base_point}} | {{base_point}} | ||
| ==Entity Description== | 1==Entity Description== | ||
| A Half-Life 2 ladder. Handles player auto mount/unmount, as well as +use to get onto the ladder. | A Half-Life 2 ladder. Handles player auto mount/unmount, as well as +use to get onto the ladder. | ||
| {{note|This entity is non-functional in [[Counter-Strike: Source]]. Use [[func_ladder]] instead.}} | {{note|This entity is non-functional in [[Counter-Strike: Source]] or [[Team Fortress 2]]. Use [[func_ladder]] instead.}} | ||
| *See also [[info_ladder_dismount]] - An entity used to specify ladder auto-dismount points. | *See also [[info_ladder_dismount]] - An entity used to specify ladder auto-dismount points. | ||
Revision as of 07:24, 4 September 2008
Template:Wrongtitle Template:Base point
1==Entity Description== A Half-Life 2 ladder. Handles player auto mount/unmount, as well as +use to get onto the ladder.
 Note:This entity is non-functional in Counter-Strike: Source or Team Fortress 2. Use func_ladder instead.
Note:This entity is non-functional in Counter-Strike: Source or Team Fortress 2. Use func_ladder instead.- See also info_ladder_dismount - An entity used to specify ladder auto-dismount points.
- See also ladder_simple - A prefab containing a simple ladder setup, Working Ladders - A wiki tutorial on how to construct ladders - and A tutorial bsp and map for constructing ladders
Keyvalues
- <vector> Ladder end point.
- point1
- <vector> Ladder end point.
- StartDisabled
- <choices> Start Disabled.
- Literal value - Description - 0 - No - 1 - Yes 
Flags
- 1 : Fake Ladder
Inputs
- Enable this ladder.
- Disable
- Disable this ladder.
Outputs
- Template:O targetname
- OnPlayerGotOnLadder
- Fired whenever a player gets on this ladder. Template:Plcal
- OnPlayerGotOffLadder
- Fired whenever a player gets off this ladder. Template:Plcal