Point servercommand: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
|  (not appropriate) | |||
| Line 3: | Line 3: | ||
| ==Entity Description== | ==Entity Description== | ||
| An entity that issues commands to the server console. It's used by simply placing it in a map and triggering the Command input, the parameter  | An entity that issues commands to the server console. It's used by simply placing it in a map and triggering the Command input, the parameter override should be the exact console command to run. | ||
| ==Availability== | ==Availability== | ||
| {{in game|point}} {{game-base}} | {{in game|point}} {{game-base}} | ||
| {{in code|class=class_c_point_server_command.html CPointServerCommand|file=client_8cpp-source.html client.cpp}} | {{in code|class=class_c_point_server_command.html CPointServerCommand|file=client_8cpp-source.html client.cpp}} | ||
| ==Keyvalues== | ==Keyvalues== | ||
Revision as of 16:04, 23 July 2008
Template:Wrongtitle Template:Base point
Entity Description
An entity that issues commands to the server console. It's used by simply placing it in a map and triggering the Command input, the parameter override should be the exact console command to run.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
Inputs
- Template:I targetname
- Command <string>
- The command to execute.