Point flesh effect target: Difference between revisions

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==Entity Description==
==Entity Description==
{{todo|"Flesh Effect Target"}}
 
Used to create flesh interior effects - i.e. seeing under the skin - in conjunction with the <code>[[$flesh]]</code> shader parameter.


==Dedicated Console Variables==
==Dedicated Console Variables==

Revision as of 05:35, 15 July 2008

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Entity Description

Used to create flesh interior effects - i.e. seeing under the skin - in conjunction with the $flesh shader parameter.

Dedicated Console Variables

Keyvalues

Flags

  • None

Inputs

Outputs