Func movelinear: Difference between revisions
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: Move the brush to the starting position. | : Move the brush to the starting position. | ||
* '''SetPosition <float>''' | * '''SetPosition <float>''' | ||
: Move the brush to a specific position | : Move the brush to a specific position defined by a value. This value modifies the movedistance like this (starting position + (move distance * set position)). Meaning a movedistance of 128 set positioned for 2 will move 256 units. | ||
==Outputs== | ==Outputs== | ||
* {{o targetname}} | * {{o targetname}} |
Revision as of 16:35, 29 August 2005
Entity Description
A brush entity that moves linearly along a given distance, in a given direction.
Keyvalues
- <angle> The direction the brushes will move, when told to.
- startposition
- <float> Position of brush when spawned. The range is a value between 0.0 and 1.0, where 0 is the starting position and 1 is the starting position + (move direction * move distance).
- speed
- <integer> The speed that the brush moves, in inches per second.
- movedistance
- <float> The distance from the starting point that the brush should move, in inches.
- blockdamage
- <float> The amount of damage to do to any entity that blocks the brushes, per frame.
- startsound
- <sound> Sound played when the brush starts moving.
- stopsound
- <sound> Sound played when the brush stops moving.
Flags
- 8 : Not Solid
Inputs
- Move the brush to the end position (starting position + (move direction * move distance)).
- Close
- Move the brush to the starting position.
- SetPosition <float>
- Move the brush to a specific position defined by a value. This value modifies the movedistance like this (starting position + (move distance * set position)). Meaning a movedistance of 128 set positioned for 2 will move 256 units.
Outputs
- Template:O targetname
- OnFullyOpen
- Fired when the brush reaches the end position (starting position + (move direction * move distance)).
- OnFullyClosed
- Fired when the brush reaches the starting position.