The Ship SDK: Difference between revisions

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{{warning|The Ship SDK does not work with the latest version of the Source SDK; the developer of The Ship SDK does not intend to fix the problems.}}
{{warning|The Ship SDK does not work with the latest version of the Source SDK; the developer of The Ship SDK does not intend to fix the problems.}}


'''NOTE:''' A fix has been made to make The Ship SDK mapping work. To get the latest and working version of the SDK  read    [http://forum.theshiponline.com/showthread.php?t=4767 here] in a tutorial created by Danny Stannard.
{{note| A fix has been made to make The Ship SDK mapping work. To get the latest and working version of the SDK  read    [http://forum.theshiponline.com/showthread.php?t=4767 here] in a tutorial created by Danny Stannard.
This version is referred to as '''The Ship June 2008 SDK''', to help and stop people from getting mixed up with the broken version.
This version is referred to as '''The Ship June 2008 SDK''', to help and stop people from getting mixed up with the broken version.



Revision as of 13:13, 16 June 2008

Availability

Included in The Ship SDK are map compilation tools, VMEX (modified), The Ship's FGD, and Deckplanner. Download the The Ship SDK here. The Ship SDK utilizes the Source SDK, which is packaged along with Valve's major Source games. Visit this page to see a complete list of Source games that include the Source SDK. Purchase Half-Life 2: Deathmatch for only $9.95 to get full access to the Source SDK.

To run the deckplan script generator, you must have Microsoft .NET Framework Version 2.0 installed.

Warning.pngWarning:The Ship SDK does not work with the latest version of the Source SDK; the developer of The Ship SDK does not intend to fix the problems.

Note.pngNote:

  • It is recommended that you first decompile a few maps in "..\Steam\SteamApps\the ship common.gcf" so you get a sense of how to construct the map's gameplay & functionality. See GCFScape for BSP extraction.
  • You may run into an issue where The Ship never appears on the Source SDK configuration list. To fix this, you should open your modified GameConfig.txt in notepad before launching the SDK, resave it if it doesn't appear in the list, and switch to a different configuration to reload the GameConfig.txt file.
  • All tools are located in ..\sourcesdk\ship

See Also