Talk:Reference mesh: Difference between revisions
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TomEdwards (talk | contribs) (where did the heading go? :s) |
TomEdwards (talk | contribs) (Default mesh / Sub-mesh) |
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A "mesh" can also be collision, and this page doesn't seem to be talking about the term itself. --[[user:TomEdwards|TomEdwards]] 08:53, 2 May 2008 (PDT) | A "mesh" can also be collision, and this page doesn't seem to be talking about the term itself. --[[user:TomEdwards|TomEdwards]] 08:53, 2 May 2008 (PDT) | ||
== Default mesh / Sub-mesh == | |||
I've run some experiments and I don't see the distinction between a "default" reference mesh and a "sub" reference mesh. It's simply a case of what QC command you use when compiling them into a model - not any kind of property of the meshes themselves. | |||
In the same area, "sub-models" are actually entirely different entities, which have naught at all to do with the reference mesh. --[[user:TomEdwards|TomEdwards]] 09:19, 2 May 2008 (PDT) |
Revision as of 09:19, 2 May 2008
Moved
A "mesh" can also be collision, and this page doesn't seem to be talking about the term itself. --TomEdwards 08:53, 2 May 2008 (PDT)
Default mesh / Sub-mesh
I've run some experiments and I don't see the distinction between a "default" reference mesh and a "sub" reference mesh. It's simply a case of what QC command you use when compiling them into a model - not any kind of property of the meshes themselves.
In the same area, "sub-models" are actually entirely different entities, which have naught at all to do with the reference mesh. --TomEdwards 09:19, 2 May 2008 (PDT)