Npc poisonzombie: Difference between revisions
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Placement Tip:In Ravenholm, players usually encounter 1 poison zombie at a time.
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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Killing a poison zombie does NOT necessarily result in the deaths of the poison headcrabs it is carrying, even if the zombie is killed with an explosive weapon. A hit with the AR2 secondary fire will sometimes eliminate both the zombie and the headcrabs in one blow. | Killing a poison zombie does NOT necessarily result in the deaths of the poison headcrabs it is carrying, even if the zombie is killed with an explosive weapon. A hit with the AR2 secondary fire will sometimes eliminate both the zombie and the headcrabs in one blow. | ||
In [[Ravenholm]], players usually encounter 1 poison zombie at a time. | {{Placement Tip|In [[Ravenholm]], players usually encounter 1 poison zombie at a time.}} | ||
{{npcnote}} | {{npcnote}} |
Revision as of 20:12, 12 April 2008
Entity Description
Poison zombies, unlike other zombie types, serve as hosts for 1-4 nesting black headcrabs at a time. They usually attack by throwing headcrabs at their target.
Killing a poison zombie does NOT necessarily result in the deaths of the poison headcrabs it is carrying, even if the zombie is killed with an explosive weapon. A hit with the AR2 secondary fire will sometimes eliminate both the zombie and the headcrabs in one blow.


Dedicated Console Variables
- sk_zombie_poison_dmg_spit (Default: 20)
- <integer>
- sk_zombie_poison_health (Default: 175)
- <integer> A poison zombie's spawn health.
Keyvalues
- Template:Kv basenpc
- crabcount
- <choices> Crabs in nest - The number of additional black headcrabs the zombie is spawned with besides the controlling headcrab.
Literal Value Description 1 1 Crab 2 2 Crabs 3 3 Crabs