Info node air hint: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(added missing hintnode templates)
mNo edit summary
Line 1: Line 1:
{{wrongtitle|title=info_node_air_hint}}
{{wrongtitle|title=info_node_air_hint}}
{{base_point}}[[Category:AI]][[Category:Nodes]]


==Entity Description==
==Entity Description==
A [[nodegraph]] and [[hint node]] for [[Flying NPCs]] that includes some context information for NPCs that are interested in it. The hint might indicate a window that could be looked into, or an item of interest that could be commented on. Many hint nodes are NPC-specific, so it's helpful to use naming conventions like 'Crow: Fly to point' in the hint choices list. The angles of a hint node indicate what direction the NPC should face to perform the hint behavior.
A [[nodegraph]] and [[hint node]] for [[Flying NPCs]] that includes some context information for NPCs that are interested in it. The hint might indicate a window that could be looked into, or an item of interest that could be commented on. Many hint types are NPC-specific, so it's helpful to use naming conventions like 'Crow: Fly to point' in the hint choices list. The angles of a hint node indicate what direction the NPC should face to perform the hint behavior.


Identical to [[info_node_hint]] but used for airborne NPCs.  
Identical to [[info_node_hint]] but used for airborne NPCs.  
* See also [[info_hint]]


==Keyvalues==
==Keyvalues==
Line 20: Line 23:


==Inputs==
==Inputs==
* {{i targetname}}
* {{i targetname}}
* {{i hintnode}}
* {{i hintnode}}


==Outputs==
==Outputs==
* {{o targetname}}
* {{o targetname}}
==See Also==
[[info_hint]]
[[Category:Entities]]
[[Category:AI]]
[[Category:Nodes]]

Revision as of 14:16, 12 April 2008

Template:Wrongtitle Template:Base point

Entity Description

A nodegraph and hint node for Flying NPCs that includes some context information for NPCs that are interested in it. The hint might indicate a window that could be looked into, or an item of interest that could be commented on. Many hint types are NPC-specific, so it's helpful to use naming conventions like 'Crow: Fly to point' in the hint choices list. The angles of a hint node indicate what direction the NPC should face to perform the hint behavior.

Identical to info_node_hint but used for airborne NPCs.

Keyvalues

<integer> Node Height - Unknown and possibly obsolete.

Flags

Allow jump up : [65536]


Inputs

Outputs