Game ragdoll manager: Difference between revisions
Jump to navigation
Jump to search
m (→Keyvalues: ep1 add) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{wrongtitle|title=game_ragdoll_manager}} | {{wrongtitle|title=game_ragdoll_manager}} | ||
{{base_point}} | |||
==Entity Description== | ==Entity Description== | ||
An entity to control the number of ragdolls (server-side) in the world, for performance reasons. | An entity to control the number of ragdolls (server-side) in the world, for performance reasons. | ||
* See also [[Physics and Ragdolls]] and [[Prop Types Overview]]. | |||
==Keyvalues== | ==Keyvalues== | ||
Line 25: | Line 27: | ||
* {{o targetname}} | * {{o targetname}} | ||
Revision as of 12:25, 12 April 2008
Template:Wrongtitle Template:Base point
Entity Description
An entity to control the number of ragdolls (server-side) in the world, for performance reasons.
- See also Physics and Ragdolls and Prop Types Overview.
Keyvalues
- MaxRagdollCount
- <integer> Sets the max number of ragdolls that can be in the world at a time (if they are flagged to fade).
- Set to -1 if you want to use the default value (g_ragdoll_maxcount).
- <boolean> If set, the ragdoll manager will not clean up ally ragdolls
Inputs
- SetMaxRagdollCount <integer>
- Set the Max Ragdoll Count.