Func useableladder: Difference between revisions
		
		
		
		
		
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		 Note:This entity is non-functional in Counter-Strike: Source. Use func_ladder instead.
Note:This entity is non-functional in Counter-Strike: Source. Use func_ladder instead.
		
	
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| {{wrongtitle|title=func_useableladder}} | {{wrongtitle|title=func_useableladder}} | ||
| {{base_point}} | |||
| ==Entity Description== | ==Entity Description== | ||
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| {{note|This entity is non-functional in [[Counter-Strike: Source]]. Use [[func_ladder]] instead.}} | {{note|This entity is non-functional in [[Counter-Strike: Source]]. Use [[func_ladder]] instead.}} | ||
| *See also [[info_ladder_dismount]] - An entity used to specify ladder auto-dismount points. | |||
| *See also [[ladder_simple]] - A prefab containing a simple ladder setup, [[Working Ladders]] - A wiki tutorial on how to construct ladders - and [http://twhl.co.za/mapvault_map.php?id=3898 A tutorial bsp and map for constructing ladders] | |||
| {{in code|class=class_c_func_ladder.html CFuncLadder|file=func__ladder_8cpp-source.html func_ladder.cpp}} | {{in code|class=class_c_func_ladder.html CFuncLadder|file=func__ladder_8cpp-source.html func_ladder.cpp}} | ||
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| *'''OnPlayerGotOffLadder''' | *'''OnPlayerGotOffLadder''' | ||
| :Fired whenever a player gets off this ladder.  {{plcal}} | :Fired whenever a player gets off this ladder.  {{plcal}} | ||
Revision as of 12:14, 12 April 2008
Template:Wrongtitle Template:Base point
Entity Description
A Half-Life 2 ladder. Handles player auto mount/unmount, as well as +use to get onto the ladder.
 Note:This entity is non-functional in Counter-Strike: Source. Use func_ladder instead.
Note:This entity is non-functional in Counter-Strike: Source. Use func_ladder instead.- See also info_ladder_dismount - An entity used to specify ladder auto-dismount points.
- See also ladder_simple - A prefab containing a simple ladder setup, Working Ladders - A wiki tutorial on how to construct ladders - and A tutorial bsp and map for constructing ladders
Keyvalues
- <vector> Ladder end point.
- point1
- <vector> Ladder end point.
- StartDisabled
- <choices> Start Disabled.
- Literal value - Description - 0 - No - 1 - Yes 
Flags
- 1 : Fake Ladder
Inputs
- Enable this ladder.
- Disable
- Disable this ladder.
Outputs
- Template:O targetname
- OnPlayerGotOnLadder
- Fired whenever a player gets on this ladder. Template:Plcal
- OnPlayerGotOffLadder
- Fired whenever a player gets off this ladder. Template:Plcal