Phys keepupright: Difference between revisions
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{{wrongtitle|title=phys_keepupright}} | {{wrongtitle|title=phys_keepupright}} | ||
{{ | {{base_point}} | ||
==Entity Description== | ==Entity Description== |
Revision as of 07:34, 12 April 2008
Template:Wrongtitle Template:Base point
Entity Description
A controller that tries to keep an entity facing a particular direction.
Keyvalues
- Template:Kv targetname
- Template:Kv angles The direction to try to keep the constrained entity faced at.
- attach1 <target_destination>
- The entity to align to the desired angles. (Wildcards are not allowed.)
- angularlimit <float>
- The maximum angular velocity that this controller can compensate for, in degrees per second.
Flags
- 1: Start inactive
Inputs
- Template:I targetname
- TurnOn
- Enable the controller.
- TurnOff
- Disable the controller.