$contents: Difference between revisions
		
		
		
		
		
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| The [[QC command]] [[$contents]] specifies the contents to use for contents-mask tests during non-hitbox traces.   | |||
| * This feature was specifically added to allow us to make things like fences out of props instead of brush models.   | * This feature was specifically added to allow us to make things like fences out of props instead of brush models.   | ||
| == Syntax== | |||
|  $contents "<bone_name>" "<content_type_1>" "<content_type_2>" "<content_type_3>" | |||
| * The current contents types you can use are: | * The current contents types you can use are: | ||
| ; <code>grate</code>: Makes it be a grate (not solid to bullets, solid to everything else) | |||
| ; <code>monster</code>: Makes it be marked as an NPC | |||
| ; <code>notsolid</code>: Makes it be not solid to anything | |||
| ; <code>solid</code>: Makes it be solid (usually useful only for the [[$jointcontents]] command to make a solid child of a non-solid parent) | |||
| ; <code>ladder</code>: Make it be a ladder  | |||
| === Example === | |||
|   $contents "monster" "grate" |   $contents "monster" "grate" | ||
| [[Category:QC Commands]] | [[Category:QC Commands]] | ||
Revision as of 20:39, 30 March 2008
The QC command $contents specifies the contents to use for contents-mask tests during non-hitbox traces.
- This feature was specifically added to allow us to make things like fences out of props instead of brush models.
Syntax
$contents "<bone_name>" "<content_type_1>" "<content_type_2>" "<content_type_3>"
- The current contents types you can use are:
- grate
- Makes it be a grate (not solid to bullets, solid to everything else)
- monster
- Makes it be marked as an NPC
- notsolid
- Makes it be not solid to anything
- solid
- Makes it be solid (usually useful only for the $jointcontents command to make a solid child of a non-solid parent)
- ladder
- Make it be a ladder
Example
$contents "monster" "grate"