Error: too many entities: Difference between revisions

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== Summary ==
That means you have too many entities visible/see-able at that time. There are two likely causes for this: either you aren't running VIS, or your map has huge amounts of entities visible at a time.
''Solution:'' run VIS with the '-full' parameter, use line-of-sight blocking (aka. vis blocking), combine entities of the same type (without special, brush-wide properties) in the same area - but only in the same area.
[[Category:Compile Errors]]
[[Category:Compile Errors]]
That means you have too many entities visible/see-able at that time. There are two likely causes for this: either you aren't running VIS, or your map has huge ammounts of entities visible at a time.
''Solution:'' run VIS -full, block line-of-sight (aka. vis blocking), combine like entities in the same room - but only in the same room.

Revision as of 13:13, 10 March 2008

Summary

That means you have too many entities visible/see-able at that time. There are two likely causes for this: either you aren't running VIS, or your map has huge amounts of entities visible at a time.

Solution: run VIS with the '-full' parameter, use line-of-sight blocking (aka. vis blocking), combine entities of the same type (without special, brush-wide properties) in the same area - but only in the same area.