Npc fisherman: Difference between revisions

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[[Image:Fisherman.jpg|frame|right|Lost Coast Fisherman]]
[[Image:Fisherman.jpg|frame|right|Lost Coast Fisherman]]


He's not used in Half-Life 2 but is set to be released with The Lost Coast HDR update. So not much can be said untill then.
He's not used in Half-Life 2 but is set to be released with The Lost Coast [[Wikipedia:High dynamic range imaging|HDR]] update. So not much can be said until then.  He is coded into the game though, with the model "models/ati_2004/fisherman.mdl".  I think his code is a copy of Barney's.


{{npcnote}}
{{npcnote}}

Revision as of 09:04, 18 August 2005

Template:Wrongtitle

Entity Description

Lost Coast Fisherman

He's not used in Half-Life 2 but is set to be released with The Lost Coast HDR update. So not much can be said until then. He is coded into the game though, with the model "models/ati_2004/fisherman.mdl". I think his code is a copy of Barney's.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

<string> Facial expression override

Flags

Inputs

Set facial expression override

Outputs