Source SDK Base Beta: Difference between revisions

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[[Category:Steam]]
== Overview ==
This page is used to provide information on the latest Source SDK Beta releases.
This page is used to provide information on the latest Source SDK Beta releases.
=== Current Status ===
There is no active SDK Beta at this time. All users are currently running the release (non-Beta) version of the Source SDK automatically. Testers of the previous Beta SDK may wish to follow the [[#Switching_back_to_the_non-Beta_SDK|instructions below]] to disable the Source SDK Beta if they wish to prevent automatic inclusion into the next Source SDK Beta.


== Recent updates ==
== Recent updates ==


===Tuesday January 17th, 2006===
=== Thursday Jan 24th, 2008 ===
'''The SDK Beta was released as the current Source SDK.''' Current Beta SDK users can follow the [[#Switching_back_to_the_non-Beta_SDK|instructions below]] disable automatic SDK Beta updates.
A Source SDK Beta is now available for testing, featuring new options for switching between editing for Orange Box and pre-Orange box engine games.
 
===Monday January 16th, 2006===
SDK Updated. A list of fixes can be found on the [[SDK Beta Changelist]].
 
===Thursday January 5th, 2006===
SDK Updated with many fixes reported by users. See the [[SDK Beta Changelist]] for more information.
 
===Tuesday December 6th, 2005===
There was an update to the Source SDK last evening, sorry for not announcing it quicker.
 
[[SDK_Beta_Changelist#Update_Tuesday_December_6th.2C_2005|Changelog for December 6th SDK Update]]
 
===Wed November 22nd, 2005===
First release of the Source SDK Beta.


[[SDK_Beta_Changelist#Update_Wednesday_November_22nd.2C_2005_.28initial_release.29|List of new features]]
=== Older releases ===
See the [[#Archives|archives]] for information on previous beta releases.


== Getting the Source SDK Beta ==
== Getting the Source SDK Beta ==
[[Image:Sdk beta steam settings.jpg|thumb|250px|right|Activating the Source SDK Beta.]]


[[Image:Beta sdk shortcut.jpg|right|frame|caption|Modifying a Steam shortcut to launch SDK Beta]]
# Go to '''File''' > '''Settings''' in the Steam client.
 
# Click on the '''Change...''' button in the client participation section and select '''Source SDK Update''' in the drop-list of beta programs.
To run this beta version you will need to add <code>-beta sdk</code> to your command line when you start Steam. This can be done by opening up the Windows shortcut you use to launch Steam and adding <code>-beta sdk</code> right after <code>Steam.exe</code>. Please report any bugs or issue you find [[SDK_Beta_Bugs|in this article]].
# Click '''OK''' and restart Steam when you are prompted to do so.


'''Important:''' You should also disable Steam from running automatically when Windows starts, to prevent it from running the non-beta SDK. To disable Steam from running automatically:
{{note|Be sure to run the game you wish to edit ''before'' running the SDK, to make sure you have the latest updates. Running the Source SDK without the most recent game updates will cause errors.}}
# Open the Steam window.
# Choose '''Settings''' from the '''File''' menu.
# Click on the '''Interface''' tab.
# Uncheck the '''Run Steam when Windows starts''' option.
 
{{note|Be sure to run the game you wish to edit ''before'' running the SDK, to make sure you have the latest updates.}}


== Current changelist ==
== Current changelist ==
Line 47: Line 22:
* [[SDK Beta Changelist]]
* [[SDK Beta Changelist]]


== Known issues ==
== Current known issues ==


Read about the current Known Issues with the SDK Beta on [[SDK_Beta_Changelist#Current_Known_Issues|this page]].
* Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
* Linux makefiles shipped with the SDK are incomplete and will be updated in the next release.
* The Particle Editor is not presently included in the Source SDK.
* Updated SDK shaders are not presently included in the Source SDK.
 
Also see [[Source SDK Known Issues]] or [http://developer.valvesoftware.com/cgi-bin/bugzilla/index.cgi Bugzilla Bug Database] for a more complete list of known issues and workarounds.


== Bug reporting ==
== Bug reporting ==


To report any issues you find with the SDK beta (and ''not'' the regular standard SDK release), visit this article.
To report any issues you find with the SDK beta (and ''not'' the regular standard SDK release), visit the [http://developer.valvesoftware.com/cgi-bin/bugzilla/index.cgi Source SDK Bugzilla Bug Database].
 
* [[SDK Beta Bugs]] - Report bugs here.
* [[Talk:SDK Beta Bugs]] - Discuss bugs here.


== Switching back to the non-Beta SDK ==
== Switching back to the non-Beta SDK ==


You can revert back to the "non-Beta" standard SDK release by following these steps:
You can revert back to the "non-Beta" standard SDK release by following these steps:
# Close the Source SDK panel and exit Steam if it's currently running.
# Close the Source SDK panel and all SDK tools.
# Open the Windows shortcut you use to launch Steam and remove <code>-beta sdk</code>.
# Go to '''File''' > '''Settings''' in the Steam client.
# Launch Steam from the shortcut.
# Click on the '''Change...''' button in the client participation section and select '''NONE - Opt out of all beta programs''' in the drop-list of beta programs.
# Re-enable '''Run Steam when Windows starts''' option if desired.
# Click '''OK''' and restart Steam when you are prompted to do so.
# Choose Source SDK from the Steam window.
# Choose Source SDK from the Steam window.
# Choose '''Refresh SDK Content''' from the Source SDK panel.
# Choose '''Refresh SDK Content''' from the Source SDK panel.
# Wait for the Source SDK panel to finish refreshing the SDK content with the standard SDK files.
# Wait for the Source SDK panel to finish refreshing the SDK content with the standard SDK files.


== See also ==
== Archives ==
* [http://developer.valvesoftware.com/w/index.php?title=SDK_Beta&oldid=34147 January 17th, 2006]


A list of SDK Documents related to new SDK features.
[[Category:Steam]]
 
* [[HDR Lighting Basics]]
 
* [[HDR Lighting Settings]]
 
* [[HDR Skybox Creation]]
 
* [[env_tonemap_controller]]

Revision as of 16:01, 19 February 2008

This page is used to provide information on the latest Source SDK Beta releases.

Recent updates

Thursday Jan 24th, 2008

A Source SDK Beta is now available for testing, featuring new options for switching between editing for Orange Box and pre-Orange box engine games.

Older releases

See the archives for information on previous beta releases.

Getting the Source SDK Beta

Activating the Source SDK Beta.
  1. Go to File > Settings in the Steam client.
  2. Click on the Change... button in the client participation section and select Source SDK Update in the drop-list of beta programs.
  3. Click OK and restart Steam when you are prompted to do so.
Note.pngNote:Be sure to run the game you wish to edit before running the SDK, to make sure you have the latest updates. Running the Source SDK without the most recent game updates will cause errors.

Current changelist

Current known issues

  • Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
  • Linux makefiles shipped with the SDK are incomplete and will be updated in the next release.
  • The Particle Editor is not presently included in the Source SDK.
  • Updated SDK shaders are not presently included in the Source SDK.

Also see Source SDK Known Issues or Bugzilla Bug Database for a more complete list of known issues and workarounds.

Bug reporting

To report any issues you find with the SDK beta (and not the regular standard SDK release), visit the Source SDK Bugzilla Bug Database.

Switching back to the non-Beta SDK

You can revert back to the "non-Beta" standard SDK release by following these steps:

  1. Close the Source SDK panel and all SDK tools.
  2. Go to File > Settings in the Steam client.
  3. Click on the Change... button in the client participation section and select NONE - Opt out of all beta programs in the drop-list of beta programs.
  4. Click OK and restart Steam when you are prompted to do so.
  5. Choose Source SDK from the Steam window.
  6. Choose Refresh SDK Content from the Source SDK panel.
  7. Wait for the Source SDK panel to finish refreshing the SDK content with the standard SDK files.

Archives