Npc stalker: Difference between revisions
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Warning:The Half-Life 2 stalker model does not have a ragdoll - when one dies, the game crashes! Make sure the player cannot kill any stalkers in your map.
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
VitrbAslet (talk | contribs) (liracalro) |
m (spam revert & tidy) |
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{{wrongtitle|title=npc_stalker}} | {{wrongtitle|title=npc_stalker}} | ||
==Entity | |||
== Entity description == | |||
[[Image:Stalker.jpg|frame|right|Stalker]] | [[Image:Stalker.jpg|frame|right|Stalker]] | ||
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{{npcnote}} | {{npcnote}} | ||
==Dedicated | == Dedicated console variables == | ||
* '''sk_stalker_health''' (Default: 50) | * '''sk_stalker_health''' (Default: 50) | ||
: <integer> A stalker's spawn health. | : <integer> A stalker's spawn health. | ||
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: <integer> Melee damage. | : <integer> Melee damage. | ||
==Keyvalues== | == Keyvalues == | ||
* {{kv basenpc}} | * {{kv basenpc}} | ||
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:* 2 : High | :* 2 : High | ||
==Flags== | == Flags == | ||
* {{fl basenpc}} | * {{fl basenpc}} | ||
==Inputs== | == Inputs == | ||
* {{i basenpc}} | * {{i basenpc}} | ||
==Outputs== | == Outputs == | ||
* {{o basenpc}} | * {{o basenpc}} | ||
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{{otherlang:en:ru|Npc_stalker:ru}} | {{otherlang:en:ru|Npc_stalker:ru}} | ||
[[Category:Entities]][[Category:NPCs]] | [[Category:Entities]] | ||
[[Category:NPCs]] |
Revision as of 09:19, 6 February 2008
Entity description


Dedicated console variables
- sk_stalker_health (Default: 50)
- <integer> A stalker's spawn health.
- sk_stalker_melee_dmg (Default: 5)
- <integer> Melee damage.
Keyvalues
- BeamPower
- <choices>
- 0 : Low
- 1 : Medium
- 2 : High