Npc stalker: Difference between revisions

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(liracalro)
m (spam revert & tidy)
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cagettrchie
{{wrongtitle|title=npc_stalker}}
{{wrongtitle|title=npc_stalker}}
==Entity Description==
 
== Entity description ==
[[Image:Stalker.jpg|frame|right|Stalker]]
[[Image:Stalker.jpg|frame|right|Stalker]]


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{{npcnote}}
{{npcnote}}


==Dedicated Console Variables==
== Dedicated console variables ==
* '''sk_stalker_health''' (Default: 50)
* '''sk_stalker_health''' (Default: 50)
: <integer> A stalker's spawn health.
: <integer> A stalker's spawn health.
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: <integer> Melee damage.
: <integer> Melee damage.


==Keyvalues==
== Keyvalues ==
* {{kv basenpc}}
* {{kv basenpc}}


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:* 2 : High
:* 2 : High


==Flags==
== Flags ==
* {{fl basenpc}}
* {{fl basenpc}}


==Inputs==
== Inputs ==
* {{i basenpc}}
* {{i basenpc}}


==Outputs==
== Outputs ==
* {{o basenpc}}
* {{o basenpc}}


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{{otherlang:en:ru|Npc_stalker:ru}}
{{otherlang:en:ru|Npc_stalker:ru}}


[[Category:Entities]][[Category:NPCs]]
[[Category:Entities]]
[[Category:NPCs]]

Revision as of 09:19, 6 February 2008

Template:Wrongtitle

Entity description

Stalker
Warning.pngWarning:The Half-Life 2 stalker model does not have a ragdoll - when one dies, the game crashes! Make sure the player cannot kill any stalkers in your map.
Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Dedicated console variables

  • sk_stalker_health (Default: 50)
<integer> A stalker's spawn health.
  • sk_stalker_melee_dmg (Default: 5)
<integer> Melee damage.

Keyvalues

  • BeamPower
<choices>
  • 0 : Low
  • 1 : Medium
  • 2 : High

Flags

Inputs

Outputs

Template:Otherlang:en Template:Otherlang:en:ru