User:Bravo228: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
My name is Richard Seabrook and im going for a carrer in computer games design becuase i love doing it. Ive been making maps on Hammer now for a good 2/3 years, and can do almost anything. Which is cool becuase i can make good looking maps. Currently doing 2 A levels in ICT going on to study computer games tech, at Uni. Would love to get a job in a computer games company. I have worked with the Unreal 2003 SDK, The new C&C SDK. THQ's warhammer SDK. and obviously Valves SDK. For nearly all the games.
My name is Richard Seabrook and im going for a carrer in computer games design becuase i love doing it. Ive been making maps on Hammer now for a good 2/3 years, and can do almost anything. Which is cool becuase i can make good looking maps. Currently doing 2 A levels in ICT going on to study computer games tech, at Uni. Would love to get a job in a computer games company. I have worked with the Unreal 2003 SDK, The new C&C SDK. THQ's warhammer SDK. and obviously Valves SDK. For nearly all the games.




Line 15: Line 18:


[[Image:factory0006.jpg|thumb|Small Combine factory|right|350px]]
[[Image:factory0006.jpg|thumb|Small Combine factory|right|350px]]
-----------


I made this after thinking that you never really get to see how the combine are made...and ive always wondered what happens. I was inspired by Quake 4 when your going through the process of becoming the enemy. And i think it would be a nice bit of gameplay to actualy wreak havoc on a place like this as Gordan Freeman. Or possibly a rebel assualt.
I made this after thinking that you never really get to see how the combine are made...and ive always wondered what happens. I was inspired by Quake 4 when your going through the process of becoming the enemy. And i think it would be a nice bit of gameplay to actualy wreak havoc on a place like this as Gordan Freeman. Or possibly a rebel assualt.
-----------




-----------
[[Image:De laststand0000.jpg|thumb|De_LastStand|right|350px]] I basicly made this because I WAS SO BORED OF DUST2 ZOMG PEOPLE STOP PLAYING IT SO MUCH!!!
[[Image:De laststand0000.jpg|thumb|De_LastStand|right|350px]] I basicly made this because I WAS SO BORED OF DUST2 ZOMG PEOPLE STOP PLAYING IT SO MUCH!!!


Line 24: Line 78:


[[Image:De laststand0004.jpg|thumb|De_LastStand|right|350px]]
[[Image:De laststand0004.jpg|thumb|De_LastStand|right|350px]]
-----------


-------------------------


[[Image:staircase1.jpg|thumb|3D max Moddling Staircase|right|350px]]
[[Image:staircase1.jpg|thumb|3D max Moddling Staircase|right|350px]]
Here is some moddling work i did within 3d max...ive only just started using it but its a pretty nice bit of software
Here is some moddling work i did within 3d max...ive only just started using it but its a pretty nice bit of software


[[Image:Staircase2.jpg|thumb|3D max Moddling Staircase|right|350px]]


[[Image:Staircase2.jpg|thumb|3D max Moddling Staircase|right|350px]]
-------------------------

Revision as of 08:01, 3 February 2008

My name is Richard Seabrook and im going for a carrer in computer games design becuase i love doing it. Ive been making maps on Hammer now for a good 2/3 years, and can do almost anything. Which is cool becuase i can make good looking maps. Currently doing 2 A levels in ICT going on to study computer games tech, at Uni. Would love to get a job in a computer games company. I have worked with the Unreal 2003 SDK, The new C&C SDK. THQ's warhammer SDK. and obviously Valves SDK. For nearly all the games.





My Work



Small Combine factory


Small Combine factory

I made this after thinking that you never really get to see how the combine are made...and ive always wondered what happens. I was inspired by Quake 4 when your going through the process of becoming the enemy. And i think it would be a nice bit of gameplay to actualy wreak havoc on a place like this as Gordan Freeman. Or possibly a rebel assualt.



























De_LastStand

I basicly made this because I WAS SO BORED OF DUST2 ZOMG PEOPLE STOP PLAYING IT SO MUCH!!!


De_LastStand
























3D max Moddling Staircase

Here is some moddling work i did within 3d max...ive only just started using it but its a pretty nice bit of software

3D max Moddling Staircase