Weapon spring: Difference between revisions

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[[Image:Springfield.jpg|right|245px|thumb|The Allied Springfield]]
[[Image:Springfield.jpg|right|245px|thumb|The Allied Springfield]]


== Weapon statistics ==
{| style="width:300px; text-align:left"
!Recoil
|Average
|-
!Damage
|Very high
|-
!Accuracy
|Very high (scoped) / Low (unscoped)
|-
!Range
|Very high (scoped) / Low (unscoped)
|-
!Rate of fire
|Low
|}


 
== Attack modes ==
 
==Game Technical==
'''Recoil'''
    average
 
'''Damage'''
    Very High
 
'''Accuracy'''
    while scoped:
      Very High
    while unscoped:
      Low
 
'''Range'''
    while scoped:
      Very High
    while unscoped:
      Low
 
'''Rate of Fire'''
    Low
 
==Attacks==
 
* +attack will fire the rifle.
* +attack will fire the rifle.
* +attack2 will zoom in and enable the scope.
* +attack2 will zoom in and enable the scope.


==Other Info==
== Other information ==


* The Springfield will re-zoom after each shot is <code>cl_autorezoom</code> is set to 1
* The Springfield will re-zoom after each shot is <code>cl_autorezoom</code> is set to 1
* Servers can limit the Springfields  by using this cvar <code>mp_limit_allies_sniper X</code>.  where <code>X</code> is the maximum desired number of sniper players
* Servers can limit the Springfields  by using this cvar <code>mp_limit_allies_sniper X</code>.  where <code>X</code> is the maximum desired number of sniper players


==See Also==
== See also ==
* [[Sniper class]]
* [[List of DoD:S entities]]
 
== External links ==
* [[Wikipedia:Springfield 1903 rifle|Allies Springfield Rifle]]


*[[Sniper class]]
[[Category:Day of Defeat: Source Entities]]
*[[List of DoD:S entities]]
*[[Wikipedia:Springfield 1903 rifle|Allies Springfield Rifle]]

Revision as of 05:50, 29 January 2008

Template:Wrongtitle

The Allied Springfield

Weapon statistics

Recoil Average
Damage Very high
Accuracy Very high (scoped) / Low (unscoped)
Range Very high (scoped) / Low (unscoped)
Rate of fire Low

Attack modes

  • +attack will fire the rifle.
  • +attack2 will zoom in and enable the scope.

Other information

  • The Springfield will re-zoom after each shot is cl_autorezoom is set to 1
  • Servers can limit the Springfields by using this cvar mp_limit_allies_sniper X. where X is the maximum desired number of sniper players

See also

External links