Weapon thompson: Difference between revisions
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[[Image:Thompson.jpg|right|245px|thumb|The Allied Thompson SMG]] | [[Image:Thompson.jpg|right|245px|thumb|The Allied Thompson SMG]] | ||
== Weapon statistics == | |||
{| style="width:210px; text-align:left" | |||
!Recoil | |||
|Average | |||
|- | |||
!Damage | |||
|Average | |||
|- | |||
!Accuracy | |||
|Average | |||
|- | |||
!Range | |||
|Average | |||
|- | |||
!Rate of fire | |||
|Average | |||
|} | |||
== Attack modes == | |||
== | |||
* +attack will fire the rifle. | * +attack will fire the rifle. | ||
* +attack2 will use the melee punching. | * +attack2 will use the melee punching. | ||
==Other | == Other information == | ||
* The melee punching has the same stats as the allies knife, but is faster. Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue. | * The melee punching has the same stats as the allies knife, but is faster. Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue. | ||
* Servers can limit the thompson by using this cvar <code>mp_limit_allies_assault X</code>. where <code>X</code> is the maximum desired number of assault players | * Servers can limit the thompson by using this cvar <code>mp_limit_allies_assault X</code>. where <code>X</code> is the maximum desired number of assault players | ||
==See | == See also == | ||
* [[assault_class|The Day of Defeat Source Assault Class]] | |||
* [[List of DoD:S entities]] | |||
== External links == | |||
* [[Wikipedia:Thompson submachine gun|Allies Thompson SMG]] | |||
[[Category:Day of Defeat: Source Entities]] | |||
Revision as of 05:50, 29 January 2008
Weapon statistics
Recoil | Average |
---|---|
Damage | Average |
Accuracy | Average |
Range | Average |
Rate of fire | Average |
Attack modes
- +attack will fire the rifle.
- +attack2 will use the melee punching.
Other information
- The melee punching has the same stats as the allies knife, but is faster. Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue.
- Servers can limit the thompson by using this cvar
mp_limit_allies_assault X
. whereX
is the maximum desired number of assault players