Weapon thompson: Difference between revisions

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[[Image:Thompson.jpg|right|245px|thumb|The Allied Thompson SMG]]
[[Image:Thompson.jpg|right|245px|thumb|The Allied Thompson SMG]]


== Weapon statistics ==
{| style="width:210px; text-align:left"
!Recoil
|Average
|-
!Damage
|Average
|-
!Accuracy
|Average
|-
!Range
|Average
|-
!Rate of fire
|Average
|}


 
== Attack modes ==
 
==Game Technical==
'''Recoil'''
    Average
 
'''Damage'''
    Average
 
'''Accuracy'''
    Average
 
'''Range'''
    Average
 
'''Rate of Fire'''
    Average
 
==Attacks==


* +attack will fire the rifle.
* +attack will fire the rifle.
* +attack2 will use the melee punching.
* +attack2 will use the melee punching.


==Other Info==
== Other information ==
 
* The melee punching has the same stats as the allies knife, but is faster.  Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue.
* The melee punching has the same stats as the allies knife, but is faster.  Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue.
* Servers can limit the thompson by using this cvar <code>mp_limit_allies_assault X</code>.  where <code>X</code> is the maximum desired number of assault players
* Servers can limit the thompson by using this cvar <code>mp_limit_allies_assault X</code>.  where <code>X</code> is the maximum desired number of assault players


==See Also==
== See also ==
* [[assault_class|The Day of Defeat Source Assault Class]]
* [[List of DoD:S entities]]
 
== External links ==
* [[Wikipedia:Thompson submachine gun|Allies Thompson SMG]]


*[[assault_class|The Day of Defeat Source Assault Class]]
[[Category:Day of Defeat: Source Entities]]
*[[List of DoD:S entities]]
*[[Wikipedia:Thompson submachine gun|Allies Thompson SMG]]

Revision as of 05:50, 29 January 2008

Template:Wrongtitle

The Allied Thompson SMG

Weapon statistics

Recoil Average
Damage Average
Accuracy Average
Range Average
Rate of fire Average

Attack modes

  • +attack will fire the rifle.
  • +attack2 will use the melee punching.

Other information

  • The melee punching has the same stats as the allies knife, but is faster. Due to some hitbox issues it can be difficult to hit prone players, although the June 28th update has mostly fixed this issue.
  • Servers can limit the thompson by using this cvar mp_limit_allies_assault X. where X is the maximum desired number of assault players

See also

External links