Prop vehicle crane: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(zelrocoboca)
(spam revert)
Line 1: Line 1:
cabopasac
{{wrongtitle|title=prop_vehicle_crane}}
{{wrongtitle|title=prop_vehicle_crane}}



Revision as of 22:55, 18 January 2008

Template:Wrongtitle

Entity Description

A prop_vehicle_crane entity using the typical models/Cranes/crane_docks.mdl model, with an attached models/props_wasteland/cranemagnet01a.mdl phys_magnet.

A crane. (Driveable model.)

Note.pngNote:When placing, be sure to read the description of the magnetname keyvalue.

Keyvalues

<target_destination> Magnet entity - The crane model will not show up at all unless a phys_magnet model is specified in this field. The crane will automatically be connected to this phys_magnet via a rope/wire.

Inputs

Force the player to get into the crane. Only works in singleplayer.

Outputs

See Also