VectorLib: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (olooudarlaro)
m (spam revert)
Line 1: Line 1:
trvarcbocdel
'''VectorLib''' is a library written by [[User:Deathz0rz|Deathz0rz]], using [http://antigrain.com/ Anti-Grain Geometry] to draw vector images directly to memory. There are simple and intuitive C++ interface classes that provide you with the necessary functions to draw [http://en.wikipedia.org/wiki/TrueType TTFs] and [http://en.wikipedia.org/wiki/Scalable_Vector_Graphics SVGs]. There are also VGUI classes that you can use to draw to the HUD.
'''VectorLib''' is a library written by [[User:Deathz0rz|Deathz0rz]], using [http://antigrain.com/ Anti-Grain Geometry] to draw vector images directly to memory. There are simple and intuitive C++ interface classes that provide you with the necessary functions to draw [http://en.wikipedia.org/wiki/TrueType TTFs] and [http://en.wikipedia.org/wiki/Scalable_Vector_Graphics SVGs]. There are also VGUI classes that you can use to draw to the HUD.



Revision as of 06:50, 15 January 2008

VectorLib is a library written by Deathz0rz, using Anti-Grain Geometry to draw vector images directly to memory. There are simple and intuitive C++ interface classes that provide you with the necessary functions to draw TTFs and SVGs. There are also VGUI classes that you can use to draw to the HUD.

Note.pngNote:This project is still in an alpha stage and will be resumed shortly using Procedural Materials