Npc stalker: Difference between revisions
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Warning:The Half-Life 2 stalker model does not have a ragdoll - when one dies, the game crashes! Make sure the player cannot kill any stalkers in your map.
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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{{otherlang:en}} | {{otherlang:en}} | ||
{{otherlang:en:ru| | {{otherlang:en:ru|Npc_stalker:ru}} | ||
[[Category:Entities]][[Category:NPCs]] | [[Category:Entities]][[Category:NPCs]] |
Revision as of 18:53, 7 January 2008
Entity Description


Dedicated Console Variables
- sk_stalker_health (Default: 50)
- <integer> A stalker's spawn health.
- sk_stalker_melee_dmg (Default: 5)
- <integer> Melee damage.
Keyvalues
- BeamPower
- <choices>
- 0 : Low
- 1 : Medium
- 2 : High