Zombie Panic! Source: Difference between revisions

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Image:Zps haunted-zombievision.jpg|'''Survivor through Zombie Vision'''
Image:Zps haunted-zombievision.jpg|'''Survivor through Zombie Vision'''
Image:Zps policestation0002.jpg|'''Surviving in a Police Station'''
Image:Zps policestation0002.jpg|'''Surviving in a Police Station'''
Image:
Image:Zps policestation0003.jpg|'''Zombie Horde'''
</gallery>
</gallery>


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;Modification Leader
;Modification Leader
:Twilight
:Twilight
;Lead Coordinator, Level Designer
;Coordinator, Level Designer
:[[User:Kezei|Kezei]]
:[[User:Kezei|Kezei]]
;Coordinators
;Modeling/Artwork Coordinator
:Tatsur0
:Tatsur0
:[[User:frikazoyd|Frikazoyd]]
:[[User:frikazoyd|Frikazoyd]]
;Programmer
;Coordinator, Lead Developer
:[[User:frikazoyd|Frikazoyd]]
:[[User:frikazoyd|Frikazoyd]]
;Programmers
:Rhone
:Rhone
:Steven_m64
:Schizo
;Playtesting Leads
;Playtesting Leads
:SuperNubb - Primary
:SuperNubb - Primary
:Hastings
:Hastings
:Okeido
;Community Managers
;Community Managers
:SuperNubb
:SuperNubb
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;Mapping
;Mapping
:Knights - Lead
:Knights - Lead
:Hi
:MapMan
:MapMan
:Klam
:Klam
:Pingu
;Texture Artists
;Texture Artists
:HZG - Lead
:Garrador
;Sounds
;Sounds
:KillahMo - Lead
:KillahMo - Lead
:Salus
:Salus
;Modeling
;Modeling
:Eka - Lead Character Modeler
:SpaceJesus
:Eka - Former Lead Character Modeler
:Talon
:Talon
:Wnn
:Wnn
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:Bat-Brain
:Bat-Brain
:Zimm
:Zimm
;Concept Art
:SickDeathFiend


==External Links==
==External Links==

Revision as of 10:34, 2 January 2008

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Overview

Zombie Panic! Source is a multiplayer modification being developed with the Source engine, and a sequel to the popular Half Life 1 modification Zombie Panic! The basic idea of Zombie Panic is straight out of many different horror films: Zombies are coming for the last remaining humans, and the humans must fight them off as best they can. Following in the footsteps of Zombie Panic!, Zombie Panic! Source also focuses on gameplay, and will feature game modes similar to its predecessor.


Features

  • Choose to join the strong survivors, or the ranks of the undead.
  • Unique weapon and ammo management system
  • Weapons and ammo are limited
  • Weapons and ammo are weighted, so hoarding ammo will slow down survivors.
  • Unique team system places survivors who die on the undead team automatically.

Gameplay screenshots


Team

Modification Leader
Twilight
Coordinator, Level Designer
Kezei
Modeling/Artwork Coordinator
Tatsur0
Frikazoyd
Coordinator, Lead Developer
Frikazoyd
Programmers
Rhone
Schizo
Playtesting Leads
SuperNubb - Primary
Hastings
Okeido
Community Managers
SuperNubb
Hastings
Mapping
Knights - Lead
MapMan
Klam
Pingu
Texture Artists
Garrador
Sounds
KillahMo - Lead
Salus
Modeling
SpaceJesus
Eka - Former Lead Character Modeler
Talon
Wnn
Animator
Bat-Brain
Zimm

External Links